When anticipation is used in animtion, it is mainly used to prepare the audience for an action, and to make the action appear more realistic. A character who is about to start running or jump over something has to prepare for the action by for example bending their knees to get leverage to start or else it would not look realistic with them just flying off the ground. The technique can also be used for other types actions, such as a character looking off-screen to anticipate someone's arrival, or attention focusing on an object that a character is about to pick up.
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